The real animals in this town.īut in this game, making money is tough. Purchasing a cat drained our funds so much that now we cannot afford cat food. The game wanted us to purchase a pet as soon as we started playing, but we waited, so we have the benefit of three days' wages saved up that a more naive player would not have. So, on day three, we got a cute little black cat, which we named Chaos. Why didn't they bother making any different types of dogs or cats in The Sims 2: Pets? It looks like you can get a penguin if you have enough money, but the emphasis is on dogs and cats, and they're all the same. In this game, you can have a dog or a cat, and they can be all the colors of the rainbow, but all dogs always look like pointers, and all cats always look like shorthair cats. In the end, we made it for three in-game days before we finally went to the pet store and Lucy got a fucking cat so that everyone would shut up. Lucy knows this is absurd and is quick to point it out. The game isn't making any attempt to present this town as a beautiful thing. You can pick one exasperated response or another exasperated response. Luckily, the player responses we can choose from are almost all in a tone that is fed up with this shit. Everyone who sees her asks her, "Have you gotten your animal?" as if it were a form of greeting. But the peer pressure was out of this world. Lucy reasonably points out that she would want to prioritize getting some basic amenities like a bed or a fridge or a toilet installed in her empty house before she runs out to get a cat, but the townsfolk give her the side-eye at the thought.Īs we played the game, we tried to delay getting a pet until Lucy was more settled in. The townsfolk find this unacceptable, and push her to go to the pet shop immediately, or adopt their spare pet, or to at least walk other people's dogs so that she is not deprived of the joy of pets. Lucy has never had a pet before, as her in-game dialogue states that everyone in her family was allergic. As soon as she arrives to town, people confront her, asking her where her pet is and if she is a dog-person or a cat-person. There are more pets than people here, and that's because everyone has to have at least one cat or dog - not by law, but rather because anyone who doesn't have a cat or dog is publicly shamed until they give in to peer pressure. The town is named Barkersville because of the inordinate number of dogs in town. Lucy must have thought the town was named after the founder who was presumably named something like William Barkers, but alas, this is not the case. It turns out that, in this game, Lucy has made the big mistake of renting a house in the town of Barkersville. We re-create our player avatar Sim that we named Lucy, and we are ready for action.
![the sims 2 pets pc the sims 2 pets pc](https://jogorama.com.br/arquivos/telas/1449/1449_01.jpg)
![the sims 2 pets pc the sims 2 pets pc](https://cdn.ligadosgames.com/imagens/cheats-the-sims-2-og.jpg)
And we are suckers for that sort of art style. It's not quite as detailed or charming, but still, there's cute isometric pixel art of the city and characters walking around with their pets. Considering we've played like every other game named The Sims 2, why not round it out by playing The Sims 2: Pets for Game Boy Advance? If you've been following our previous reviews, you've already guessed that, in spite of the identical title, this game has nothing to do with the Pets expansion of The Sims 2 for PC, but is rather a completely different standalone game (no matter how Wikipedia has it organized).Īs soon as we turned on the game, we are introduced to a world presented in a similar art style as Bustin' Out and The Urbz.